![]() I’ve found it’s best to try and get as tight a sketch as you can, drawing each digit where it should be, and don’t worry about the overlap until you actually ink the drawing: The most complicated part of drawing hands is figuring out how all the digits overlap in a given position. In fact, that’s generally a good rule of thumb (hah) for most hand positions, unless the ring and middle fingers are specifically being extended for some reason. When hands are relaxed, the little finger tends to have more of a “bend” in it than the other fingers. It will often overlap the palm and fingers from some angles, and it likes to “hide” in others: ![]() The thumb is weird and difficult sometimes because it can move in a totally different plane than the rest of the fingers: This can be a bad habit to fall into, so I recommend avoiding it whenever possible! While it’s generally a good idea to draw all three joints of each finger, sometimes for the sake of simplicity you can get away with only two: In real life, people’s hands are almost always more relaxed than this! Which means you gotta start thinking about where the fingers bend, how the hand bends at the wrist, and where that goddamn thumb is.įingers have three joints counting the knuckle, and the thumb has two: One of the most common mistakes cartoonists make (and I’m certainly guilty of it myself) is to draw all of their hands super stiff, with no relaxation or bend in any of the joints. So that’s the basic structure of a cartoony hand! The next thing to tackle is LOOSENESS. That’s the quick and dirty way I draw the back of the hand, and I’ve found the simplest way to differentiate the palm from the back is to add a few lines that evoke the creases on the palm: When fully extended, the thumb sticks out separate from the rest of the hand. The shape of the palm often throws people off, because it SEEMS like it’s just a rounded box, when it’s actually more of a pentagon (or a rounded box with a triangle sticking out of it, like I show here). On my hands, my thumb is about as long as my little finger, so I use that as a reference. The ring finger is usually (but not always) longer than the index finger, the little finger is always shorter than the index finger, and the middle finger is always slightly longer than the ring finger. Notice that the fingers, joints, and knuckles all form an arc- they don’t go in a straight line. Here are some basic tips!įirst, here’s a quick doodle with the basic shapes and joints marked off: …I do think I’ve figured out a decent cartooning shorthand for drawing them. They’re probably my favorite part of the human body to draw (other than butts, of course). "I hate drawing hands!" "Hands are so hard to draw!" "I can’t draw hands!" This sort of thing is probably the #1 comment I hear from aspiring artists.
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